Game-Fu

It's a love-hate thing

13 May

That didn’t take very long.

I managed only one instance of autolevelling in total (which was last night). And I have failed at autolevelling throughout the whole of today. The reason?

The average levels of the enemies have increased stupidly high as a result of my “grinding”. I keep dying if I stick to the crappy jobs I want to level up. Basically, in War of the Lions, the levels of the monsters you fight in random battles depend wholly on the average levels of your team. I’ll admit, I doubt it’s “average” in the truest sense of the word (since I’m sure the proper mean level of my whole party is in the late 70s) but the gospel truth is, you level up, they level up. It sucks.

As a result, I’ve hit this dearth in my gaming mood, the kind you get at the all-important crossroads of: SIDE-QUEST or STORY? I suppose it can be argued that tackling the sidequests is essentially unravelling more story, but in my case, sidequests almost always refer to grinding. If a sidequest did not involve grinding, then I wouldn’t be agonizing all over it, would I?

But Ramza and Frederyk (OC) have already gotten Dark Knight job classes! I can’t stop nowww. Even though I want to so, so much. Autolevelling in WotL is seriously a chore. I’d buy someone a drink to set it up for me successfully. Seriously.